About Me

- Michael Filipek
- I am currently a student at the Ringling College of Art and Design, and a Junior in their Game Art program. I work hard to one day achieve my dream of working in the game industry!
For Programming class we had to create an activate-able falling trap for a 2.5D platformer using Blueprint. It was fun to set up this little guy, and create a little "challenge" which you can see in the video below. Just
In our Game Design II class, we were tasked to design, and eventually build a platformer level. Therefore, I put together a simple map of the layout I would like to create. The player will start out in a risk-free area
The Impossible Game is a fun little platformer created by Grip Games and published by FlukeDude. It first came out on the Xbox 360's marketplace in 2009, which is when I first bought and started playing it. It's been a long while,