11
Nov
2016
9:25 AM

Atlantis 2: Puzzle Analysis

Atlantis 2: Beyond Atlantis by Cryo Interactive is a point and click game which uses mythologies from various cultures to create an awesome experience. All the puzzles are related to the cultures that they take place in, but because the player

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16
Sep
2016

Hero Prop Ideas

1. Wall Rider - Arm mounted mechanism that allows players to latch onto and travel along walls in straight lines 2. Bio Gun - An organic gun that has to eat to fire projectiles. Depending on its diet it has different

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12
May
2016
12:01 PM

Sinistar Remake

For our final project for our programming class, we were challenged to develop a version of a classic 80's arcade game. After cajoling my teacher, I was allowed to remake Sinistar, an awesome game I only recently learned about, but

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26
Apr
2016

Sophomore Spinout 2016 Attract Trailer

Here's a trailer for the level I created for Ringling College of Art and Design's annual Sophomore Spinout game project! It took the entire year to create the car, it's racer, and the level, but it's finally done, at will

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11
Apr
2016

Diddy Kong Racing Trailer - It Exists!

Now that our racing levels are chugging along nicely, it is time to think about how to get a player excited. I know one of my favorite arcade racing games growing up was Diddy Kong Racing for the Nintendo 64.

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31
Mar
2016
12:29 PM

Racing Game Hud Exploration

After creating a race car and making a track, we must make a HUD using Unreal Engine 4's HUD making software. Since my car is modeled off of a GAZ-69, I decided to start there, and took at look at the

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14
Mar
2016

Destructive Design II

Progress on the explosive barrel. Mostly worried about the mechanics at the moment. I created a barrel that floats in zero gravity for my space level, with a pulsing green light to make sure players notice! If it is hit lightly

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